5D's Card Corrections Part 3 (Traps)

Post Anime Card Game Card's here.

Satellite Trash
Satellite Trash
Posts: 84
Joined: Mon Apr 05, 2010 8:54 pm

BYOND:
Angryjon
PostPosted: Sat Sep 03, 2016 5:28 am
(Note, cards relating to Speed Counters and Speed World will be left alone, since I don't know if Ice want them to reflect the anime or the games)

Y5DA

Trick Battle

DMG: When a face-up Attack Position monster you control battles a face-up Attack Position monster your opponent controls, the monster with the higher ATK is destroyed by battle and neither player takes Battle Damage from this battle.
Correct: When a face-up Attack Position monster you control battles a face-up Attack Position monster your opponent controls, the monster with the higher ATK is destroyed by battle.

Note: DMG effect is based on how it worked in the anime.

http://yugioh.wikia.com/wiki/Trick_Battle

Spell of the Ruler

DMG&Wikia: Select 1 face-up monster you control and equip this card to that monster. It gains 700 ATK and cannot change its Battle Position. If that monster is sent to Graveyard, inflict 700 damage to your opponent.
Wikia Japanese (Google Translated): After activated , this card will be equipped with card of the monster on your field . Attack strength of the equipped monster equipped with this card is 700 points up , it is not possible to change the display format . When this card is sent to the Graveyard , damage of 700 points to your opponent .

Correct: Select 1 face-up monster you control and equip this card to that monster. It gains 700 ATK and cannot change its Battle Position. If this card is sent to Graveyard, inflict 700 damage to your opponent.

http://yugioh.wikia.com/wiki/Spell_of_the_Ruler

Meteor Stream

DMG: Activate when a monster is Special Summoned that was Tributed during this turn. Inflict 1000 damage to your opponent
Correct: Activate only when a monster is Special Summoned during the turn it was sent from the field to the Graveyard as a Tribute. Inflict 1000 damage to your opponent.

http://yugioh.wikia.com/wiki/Meteor_Stream

Soul Anchor

DMG: Select 1 monster with "Chain" in its name. After activation, treat this card as an Equip Card and equip it to the selected monster. The equipped monster cannot be destroyed by battle.
Correct: Equip this card to a monster on the field. The equipped monster cannot be destroyed by battle (damage calculation is applied normally). Also, it cannot change its battle position.

http://yugioh.wikia.com/wiki/Soul_Anchor

Terminal Countdown

DMG: You cannot activate Spell or Trap Cards while this card is face-up on the field. During your opponent's End-Phase, select 1 Spell or Trap card from your Deck, reveal it to your opponent and Set it in your Spell & Trap Card Zone. During your Main Phase, you can send all Spell and Trap cards set by this card's effect along with this card to your Graveyard and inflict damage to your opponent equal to the total number of cards:
2: 500 Damage
3: 1500 Damage
4: 3000 Damage
5: 6000 Damage

Correct: While this card is face-up on the field, you cannot activate any Spell or Trap Cards. Once during your opponent's End Phase, you can select 1 Spell or Trap Card from your Deck and, after revealing the card, Set it in your Spell & Trap Card Zone. During your Main Phase, send this card and all Spell and Trap Cards Set by its effect from your side of the field to the Graveyard. Then, based on the number of cards sent to the Graveyard, inflict the following amount of damage to your opponent's Life Points:
●2 cards: 500 points
●3 cards: 1500 points
●4 cards: 3000 points
●5 cards: 6000 points

minor correction.

http://yugioh.wikia.com/wiki/Terminal_Countdown

Zero Guard

DMG: Activate only when your opponent declares an attack. The ATK of the target monster becomes 0, and that monster cannot be destroyed in battle.
Wikia Japanese (Google Translated): The offensive power of the attack mode monster on your side of the field to 0 . This turn , that monster can not be destroyed in the battle .
Correct Text: Target 1 monster you control. The ATK of the target monster becomes 0, and that monster cannot be destroyed in battle.

http://yugioh.wikia.com/wiki/Zero_Guard

Ultimate Flare

DMG: Activate only during your End Phase. Special Summon 1 "Ultimate Flare Token" (Fiend-Type/DARK/Level 10/ATK 0/DEF 0) on your side of the field in Defense Position. When an "Ultimate Flare Token" leaves the field, inflict 800 damage to your opponent's Life Points.
Correct: Special Summon 1 "Ultimate Flare Token" (Machine-Type/DARK/Level 10/ATK 0/DEF 0). When an "Ultimate Flare Token" is destroyed, your opponent takes 800 damage. Monsters you control have their effects negated until the End Phase of the turn that this card is activated.


http://yugioh.wikia.com/wiki/Ultimate_Flare

Y5DS

Basara

DMG: Tribute 1 monster. Destroy 1 monster on the field whose Level is higher than the Level of the Tributed monster, then inflict 800 damage to the destroyed monsters controller. This effect can only be activated once per turn.
Correct: Once per turn: You can Tribute 1 non-Token monster, then target 1 monster on the field whose Level is higher than the Tributed monster's; destroy it, and if you do, inflict 800 damage to its controller.

http://yugioh.wikia.com/wiki/Basara

Baton of the Hero

DMG: Activate only during your opponent's turn. Once during this turn, when your opponent declares an attack, you can select the attack target.
Correct: Activate only during your opponent's turn. During this turn, you select the targets of your opponent's attacks.

http://yugioh.wikia.com/wiki/Baton_of_the_Hero

Conquest of the Supreme Ruler

DMG: When a Synchro Monster you control destroys a Synchro Monster your opponent controls, you can send this face-up card to the Graveyard. During this turn, negate the Special Summon of opponent's monsters.
Correct: When a Synchro Monster you control destroys a Synchro Monster your opponent controls by battle, you can send this face-up card to the Graveyard to activate its effect. If you do, until the End Phase, the Normal and Special Summons of your opponent's monsters are negated.

http://yugioh.wikia.com/wiki/Conquest_o ... reme_Ruler

Life Exchange

DMG: Activate only when your opponent's or your partner's Life Points change by a card effect. That change is applied to your Life Points, instead. Then, apply an appropriate effect:
• If your Life Points are higher than your opponent's: Inflict 1000 damage to your opponent
• If your Life Points are lower than your opponent's: Destroy 1 face-up monster your opponent controls.

Correct: Activate only when there is a card effect that change your opponent's or your partner's Life Points. That change is applied to your Life Points, instead. Then, apply an appropriate effect:
If you gained Life Points: Inflict 1000 damage to your opponent.
If you lost Life Points: Destroy 1 face-up monster your opponent controls.

Note: Added in the Partner clause so that it can mimic the anime.

http://yugioh.wikia.com/wiki/Life_Exchange

Remake Puzzle

DMG: Activate only when your opponent declares an attack. Destroy 1 face-up "Morphtronic" monster on the field and end the Battle Phase. Special Summon 1 "Morphtronic" monster from your Graveyard with a Level lower than the monster destroyed by this cards effect.
Correct: Activate only during your opponent's Battle Phase. Destroy 1 "Morphtronic" monsteryou control on the field and end the Battle Phase. Then, Special Summon 1 "Morphtronic" monster from your Graveyard whose Level is less than the Level of the monster destroyed and sent to the Graveyard by this effect.

Note: Errataed "on the field" because its written text contradicts Leo's move, which popped a Morph on the opponent's field.

http://yugioh.wikia.com/wiki/Remake_Puzzle

TNIF

Labyrinth of Kline

DMG: Activate only when an opponent's monster attacks. Negate that attack, and until the End Phase of the following turn, that monster's ATK and DEF are switched.
Correct: Activate only when an opponent's monster declares an attack. Negate the attack and switch the original ATK and DEF of that monster until the End Phase of the next turn.

http://yugioh.wikia.com/wiki/Labyrinth_of_Kline

Endless Loan

DMG: When your opponent Normal or Special Summons a monster other than "Loan Token", Special Summon 1 "Loan Token" (Rock-Type/LIGHT/Level 1/ATK 0/DEF 0) to their field in Defense Position. This Token cannot be Tributed. Your opponent can send 1 card from their hand to the Graveyard to destroy 1 of these Tokens.
Correct: When your opponent Normal or Special Summons a monster other than a "Loan Token", Special Summon 1 "Loan Token" (Rock-Type/LIGHT/Level 1/ATK 0/DEF 0) on your opponent's side of the field in Defense Position. This Token cannot be Tributed or used as a Synchro Material Monster. During your opponent's Main Phase, your opponent can send 1 card from their hand to the Graveyard to select 1 "Loan Token" on the field and destroy it.

http://yugioh.wikia.com/wiki/Endless_Loan

Counter Force

DMG: When a Counter Trap Card is activated, place 1 Charge Counter on this card. During your Standby Phase, by removing this card from play, inflict 1000 damage to your opponent for each Charge Counter on this card.
Correct: Each time a Counter Trap Card is activated, place 1 Charge Counter on this card. During your Standby Phase, you can remove from play this face-up card to inflict 1000 damage to your opponent for each Charge Counter on this card.

minor correction

http://yugioh.wikia.com/wiki/Counter_Force

Heaven's Arrow

DMG: During each player's End Phase, each player takes damage equal to the number of monsters they controlled that were destroyed this turn x 400.
Correct: During each player's End Phase, each player takes 400 damage for each of their monsters that were destroyed and sent to the Graveyard this turn.

http://yugioh.wikia.com/wiki/Sacred_Arrow

Taking a break. Will resume much later.
Last edited by Angryjon on Tue Nov 29, 2016 3:10 pm, edited 2 times in total.

Satellite Trash
Satellite Trash
Posts: 84
Joined: Mon Apr 05, 2010 8:54 pm

BYOND:
Angryjon
PostPosted: Sat Sep 03, 2016 8:26 pm
Resuming

WRGP

Wise A3

DMG: Tribute 1 "Wisel Attack". Special Summon 1 "Wisel Attack 3" from your hand.
Correct: Send 1 face-up "Wisel Attack" monster you control to the Graveyard. Special Summon 1 "Wisel Attack 3" from your hand.

http://yugioh.wikia.com/wiki/Wise_A3

Dimension Equilibrium

DMG: Target 1 monster you control; if that target is destroyed by battle and sent to the Graveyard, banish the monster that destroyed it and Special Summon the destroyed monster from the Graveyard.
Wikia: If a Beast-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard: Special Summon the destroyed monster, and if you do, banish the attacking monster.

http://yugioh.wikia.com/wiki/Dimension_Equilibrium

Flattery

DMG: Activate only during the Battle Phase. Increase the ATK of 1 face-up monster you control by the difference between the ATK and the original ATK of an opponent's monster on the field.
Correct: Activate only when an opponent's monster's ATK changes during the Battle Phase. Select 1 face-up monster you control. It gains ATK equal to the difference of the previous ATK and the new ATK of your opponent's monster, until the end of the Battle Phase.

http://yugioh.wikia.com/wiki/Flattery

Tuning Collapse

DMG: Activate only when you destroy an opponent's Synchro Monster through battle. Send cards from top of the opponent's Deck to the Graveyard equal to the Level of the Synchro Monster that was destroyed.
Correct: When a Synchro Monster(s) your opponent controls is destroyed by battle or card effect and sent to the Graveyard: Target 1 of those monsters; send a number of cards from the top of your opponent's Deck to the Graveyard equal to the Level of that target.

clearer text via Tag Force

http://yugioh.wikia.com/wiki/Tuning_Collapse

Summon Tax

DMG: When a player Summons a monster, they receive damage equal to half its ATK. Destroy this card on your second Standby Phase after activation.
Correct: A player that Normal or Special Summons a monster takes damage equal to half the ATK of the Summoned monster. This card is destroyed during your 2nd Standby Phase after activation.

http://yugioh.wikia.com/wiki/Summon_Tax

Bewitching Tricolor

DMG: As long as this card is face-up on the field, your opponent cannot attack. Once per turn, your opponent can draw a card using this card's effect. Apply the following effect to your opponent depending on what type of card they draw:
• If a Spell Card is drawn, no effect is applied.
• If a Trap Card is drawn, discard that card along with another card from your hand.
• If a Monster Card is drawn, return a card from your hand to the top of your Deck. By sending 1 card from his/her Deck to his/her Graveyard, your opponent can destroy this card.

Correct: Monsters your opponent controls cannot attack. Your opponent can send the top card of their Deck to the Graveyard to destroy this face-up card. Once during each of their turns, your opponent must reveal the top card of their Deck: • Spell Card: Your opponent adds that card to their hand. • Trap Card: Your opponent discards that card and 1 card from their hand. • Monster Card: Your opponent adds that card to their hand, then returns 1 other card from their hand to the top of their Deck.

http://yugioh.wikia.com/wiki/Tricolor_Illusion

Destruction Trigger

DMG: Activate only when a card you control, other than this card, is destroyed by a Spell or Trap Card's effect. Your opponent sends the top 5 cards from their Deck to their Graveyard.
Correct: When a card you control is destroyed by a card effect: Send the top 5 cards of your opponent's Deck to the Graveyard.

http://yugioh.wikia.com/wiki/Destruction_Trigger

Return Damage

DMG: Activate when you would receive Battle Damage, inflict that damage to your opponent instead.
Correct: Activate only if you would take Battle Damage. You take no Battle Damage. Inflict damage to your opponent equal to the Battle Damage you would have taken.


http://yugioh.wikia.com/wiki/Return_Damage

Wise T3

DMG: Tribute 1 "Wisel Top". Special Summon 1 "Wisel Top 3" from your hand.
Correct: Send 1 face-up "Wisel Top" monster you control to the Graveyard. Special Summon 1 "Wisel Top 3" from your hand

http://yugioh.wikia.com/wiki/Wise_T3

Yomi's Guidance

DMG: Activate only while you have 2 or more "Yomi" monsters or "Treeborn Frog" in your Graveyard (except "Tsukuyomi"). Special Summon 1 "Yomi" monster or "Treeborn Frog" from your deck. (except "Tsukuyomi")
Correct: Activate only if there are exactly 2 "Abyss" "Yomi" monsters or "Treeborn Frog" in your Graveyard (except "Tsukuyomi"). Special Summon 1 "Abyss" "Yomi" monster or "Treeborn Frog" from your Deck. (except "Tsukuyomi")

Note: Renaming the Archtype as Abyss would create a new set of problems...

Divine Curse - Raging

DMG: Activate only while you control a face-up "Aesir" monster. Select 1 face-up monster your opponent controls. It loses 2000 ATK while it is face-up on the field, and it is unaffected by your opponent's Spell or Trap Cards.
Correct: Activate only if you control a face-up Divine-Beast-Type "Aesir" monster, by selecting 1 face-up monster your opponent controls. Until the End Phase, that monster loses 2000 ATK and DEF, and is unaffected by the effects of your opponent's Spell and Trap Cards.

http://yugioh.wikia.com/wiki/Raging_Sacred_Curse

Divine Fetter - Dromi

DMG: Activate only while you control a face-up "Aesir" monster and an opponent's monster is removed from the field by an opponent's card effect. Inflict damage to your opponent equal to the difference between the ATK of your "Aesir" monster and the opponent's removed monster.
Wikia Translated: Activate by selecting 1 monster in face-up display on the front side display existing phantom God Beast monster and on your opponent's side of the field in on your field . When your opponent monster that selected is removed from the field by the effect of Magic, Trap, or effect monster , damage of the difference between the attack power of the phantom God Beast monster you have selected and that monster to your opponent .

Correct: Activate by targeting a face-up "Aesir" monster on you control and one monster on your opponent controls. When the targeted opponent's monster is removed from the field by a card effect, inflict damage to your opponent equal to the difference between the ATK of your "Aesir" monster and the opponent's removed monster.

http://yugioh.wikia.com/wiki/Dromi_the_Sacred_Shackles

Gjallarhorn

DMG: If you control a face-up "Aesir" monster: You can return this card from your Graveyard to your Spell & Trap Card Zone and activate it. During your 3rd End Phase after activation: Banish all monsters you control; inflict damage to your opponent equal to their ATK.
Correct: This card can only be activated from the Graveyard. Target 1 "Aesir" monster you control; this turn, it is unaffected by the effects of other Spell/Trap Cards. After activation, place this card face-up in your Spell & Trap Zone. During your 3rd End Phase after activation: Inflict damage to your opponent equal to the combined ATK of all monsters you control, and if you do, banish this card and all monsters you control.

http://yugioh.wikia.com/wiki/Gjallarhorn

Delete Scrum Force Anime Duplicate


ZONE

Scrambled Egg is a Real Card and needs to be moved to JPN3

Power Pressure

DMG: Activate only when your opponent negates an attack. Inflict 1000 damage to your opponent.
Correct: Activate only when a monster you control has its attack negated. Inflict 1000 damage to your opponent.

http://yugioh.wikia.com/wiki/Power_Pressure

Infinity Shot

DMG: If your opponent controls no monsters, inflict damage 400 damage to your opponent for each face-up Machine-type Monster you control. You cannot attack during the turn you activate this effect.
Wikia: Activate only while your opponent controls no monsters. You cannot declare an attack the turn you activate this card. Inflict 400 damage to your opponent for each monster you control.

http://yugioh.wikia.com/wiki/Infinity_Barrage

Wise G3

DMG: Tribute 1 "Wisel Guard". Special Summon 1 "Wisel Guard 3" from your hand.
Correct: Send 1 face-up "Wisel Guard" monster you control to the Graveyard. Special Summon 1 "Wisel Guard 3" from your hand.

http://yugioh.wikia.com/wiki/Wise_G3

Infinity Wall

DMG: Activate only when you control a "Meklord Emperor" monster or "Meklord Astro Mekanikle". Negate the effect of cards that destroy a card(s) on field until the End Phase.
Correct: Activate only if you control a face-up "Meklord Emperor" monster. Negate any card effects that would destroy a card you control during this turn.

http://yugioh.wikia.com/wiki/Infinity_Wall

Trust Chain

DMG: Select 1 face-up monster you control. It gains ATK equal to the combined ATK of all face-up Synchro Monsters you control. During the Battle Phase, you can destroy this face-up card to end the Battle Phase. While this card is face-up on the field, Synchro Monsters you control cannot attack.
Wikia Translated: Activate by selecting 1 monster on your side of the field . ATK of the selected monster , the total amount up of the attack force of Synchro monsters on your side of the field . By destroy this card , it is possible to end the Battle Phase . As long as this card is face-up on the field , Synchro Monster can not attack .

Correct: Select 1 face-up monster you control. It gains ATK equal to the combined ATK of all face-up Synchro Monsters you control. During the Battle Phase, you can destroy this face-up card to end the Battle Phase. While this card is face-up on the field, Synchro Monsters cannot attack.

Fleur de Vertige

DMG: Activate only when a monster is Special Summoned to your opponent's side of the field. Remove it from play.
Correct: When a monster(s) is Special Summoned to your opponent's side of the field while there is a face-up Field Spell Card on the field: Banish 1 of those monsters.

http://yugioh.wikia.com/wiki/Fleur_de_Vertiges

Power Gravity

DMG: Activate when the ATK of an opponent's monster is changed by a card effect. After activation, this card is treated as an equip card and is equipped to a monster you control. The equipped monsters gains ATK equal to ATK the opponent's gained. The opponent's monsters ATK becomes 0. Destroy this card during the End Phase of the turn the equipped monster declared an attack.
Correct: Equip this card to a face-up monster when a monster your opponent controls would gain/lose ATK. The ATK of your opponent's monster becomes 0, instead. The equipped monster gains ATK equal to the amount of ATK your opponent's monster would have gained/lost. If the equipped monster attacks, destroy this card during that turn's End Phase.

Minor correction

Cursed Synchro

DMG: Activate only when you take Battle Damage from the attack of an opponent's Synchro Monster. Synchro Monsters cannot declare an attack.
Correct: Activate only when you take battle damage from an opponent's attacking monster. Synchro Monsters cannot attack.

http://yugioh.wikia.com/wiki/Cursed_Synchro

Endure Soul

DMG: If a face-up Attack Position monster you control would be destroyed by battle, you can activate this card's effect. If you do, that monster is not destroyed by this battle, and it loses 800 ATK.
Correct: If a face-up Attack Position monster you control would be destroyed by battle, you can activate this card's effect. If you do, that monster is not destroyed by this battle, and loses 800 ATK after damage calculation.

minor clarification

http://yugioh.wikia.com/wiki/Enduring_Soul

High Rate Draw

DMG: Destroy all monsters you control. Then, draw 1 card for each Machine-Type monsters destroyed by this effect.
Correct: Destroy all monsters you control, then draw 1 card for each Machine-Type monster destroyed and sent to the Graveyard by this effect.

http://yugioh.wikia.com/wiki/High_Rate_Draw

Infinite Machine Ain Soph

DMG: Activate only by sending 1 face-up "Zero Machine Ain" you control to the Graveyard. Once per turn, you can Special Summon 1 "Timelord" monster from your hand. You can Summon monsters, ignoring the effects of any "Timelord" monsters you control. Once per turn, you can discard 1 "Timelord" monster to draw 2 cards from your Deck. If this face-up card is sent to the Graveyard, add 1 "Zero Machine Ain" from your Graveyard to your hand.
Correct: Activate only by sending 1 face-up "Nonexistence" "Zero machine Ain" you control to the Graveyard. Once per turn, during your turn: You can Special Summon 1 "Timelord" monster from your hand. Once per turn, during your opponent's turn: You can discard 1 "Timelord" monster; draw 2 cards. If this face-up card on the field is sent to the Graveyard: Target 1 "Nonexistence" "Zero Machine Ain" in your Graveyard; add it to your hand.

http://yugioh.wikia.com/wiki/Endless_Emptiness

Infinite Light Ain Soph Ohr

DMG: Activate only by sending 1 face-up "Infinite Machine Ain Soph" you control to the Graveyard. Once per turn, you can Special Summon 1 "Timelord" monster from your hand. You can Summon monsters, ignoring the effects of any "Timelord" monsters you control. Once per turn, you can discard 1 "Timelord" monster to draw 2 cards from your Deck. "Timelord" monsters you control do not return to the Deck due to their own effects during your Standby Phase. If this face-up card is destroyed, you can Special Summon 1 "Sephylon, the Ultimate Timelord" from your hand, Deck, or Graveyard, ignoring the Summoning conditions.

Correct: Activate only by sending 1 face-up "Endless Emptiness" "Infinite Machine Ain Soph" you control to the Graveyard. "Timelord" monsters you control cannot be returned to the Deck. Once per turn, during your turn: You can Special Summon 1 "Timelord" monster from your hand. Once per turn, during your opponent's turn: You can discard 1 "Timelord" monster; draw 2 cards. When this face-up card on the field is sent to the Graveyard: You can Special Summon 1 "Sephylon, the Ultimate Timelord" from your hand, Deck, or Graveyard, ignoring its Summoning conditions.

http://yugioh.wikia.com/wiki/Infinite_Light

and I'm finally done. I'm gonna go revise my threads, because I learned that anime texts that say "Summon" actually refer to Normal Summons. I'm gonna do a card correction for the two YGO movies currently available to us. and I'll be done correcting cards. Thank you all so much for your patience and have a nice day.

Satellite Trash
Satellite Trash
Posts: 84
Joined: Mon Apr 05, 2010 8:54 pm

BYOND:
Angryjon
PostPosted: Sat Sep 03, 2016 9:12 pm
Adding Power Bind...

Power Bind

DMG: Activate when your opponent Summons a monster. That monster cannot declare an attack during this turn, and its ATK is reduced to 0 until your opponent's next Standby Phase.
Correct: Activate when your opponent normal summons a monster. That monster cannot declare an attack during this turn, and its ATK is reduced to 0 until your opponent's next Standby Phase.

Note: Wikia effect is a tad off.

http://yugioh.wikia.com/wiki/Power_Bind

Satellite Trash
Satellite Trash
Posts: 84
Joined: Mon Apr 05, 2010 8:54 pm

BYOND:
Angryjon
PostPosted: Sat Sep 03, 2016 9:18 pm
One more thing, Dodge Roll's art need to be changed. It has Pinpoint Shot's art currently.

Satellite Trash
Satellite Trash
Posts: 84
Joined: Mon Apr 05, 2010 8:54 pm

BYOND:
Angryjon
PostPosted: Tue Nov 29, 2016 3:10 pm
Making mild corrections because I'm a derp.

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