GX Card Corrections Part 2 (Spells)

Post Anime Card Game Card's here.

Satellite Trash
Satellite Trash
Posts: 84
Joined: Mon Apr 05, 2010 8:54 pm

BYOND:
Angryjon
PostPosted: Sun Aug 28, 2016 4:27 am
GX01

Deuce

DMG: Activate only if each player's Life Points are 1000 or less. Both players can only attack with 1 monster during their respective Battle Phases. When a player would inflict Battle Damage to their opponent, that player places 1 counter on this card and removes any counters from this card that was placed on it by their opponent instead. If either player places 2 counters on this card, they win the Duel.
Correct Text: Activate only if each player's Life Points are 1000. Only 1 monster can attack during each Battle Phase. The player that inflicts damage to their opponent twice wins the Duel. If a player takes damage from their opponent, the number of times that player is considered to have inflicted damage becomes 0. (While this card is face-up on the field, neither player can lose the Duel if their Life Points become 0.)

Cleaned Text: Activate only if each player's Life Points are 1000 or less. Both players can only attack with 1 monster during their respective Battle Phases. When a player would inflict Battle Damage to their opponent, that player places 1 counter on this card and removes any counters from this card that was placed on it by their opponent instead. If either player places 2 counters on this card, they win the Duel. (While this card is face-up on the field, neither player can lose the Duel if their Life Points become 0.)

http://yugioh.wikia.com/wiki/Deuce

Genesis Crisis

DMG: Select 1 face-up "Vampire Genesis" you control. Once per turn, you can add 1 Zombie-Type monster from your Deck to your hand. If the selected "Vampire Genesis" is removed from the field, destroy this card and all Zombie-Type monsters you control.
Wikia: If you do not control "Vampire Genesis", destroy this card and all face-up Zombie-Type monsters you control. Once per turn, you can add 1 Zombie-Type monster from your Deck to your hand.

http://yugioh.wikia.com/wiki/Genesis_Crisis

Koala March

DMG: Special Summon 1 Level 4 or lower "Koala" or "Tree Otter" monster from your hand and 1 from your Graveyard with the same name.
Correct Text: Select 1 Level 4 or lower "Koala" monster in your Graveyard, and Special Summon it. Then, you can Special Summon 1 monster with the same name from your hand.

Note: The subbed version confirms this. The Special Summon from Grave is the main effect, while the special summon from hand is a second, optional effect. So Koala XYZ Mayhem?

http://yugioh.wikia.com/wiki/Koala_March

Smash Ace

DMG: Reveal the top card of your Deck. If it is a Monster Card, inflict 1000 damage to your opponent. Then, remove from play that card.
Correct Text: Reveal the top card of your Deck. If it is a Monster Card, inflict 1000 damage to your opponent. Send the card revealed by this effect to the Graveyard.

http://yugioh.wikia.com/wiki/Smash_Ace

Spy Hero

DMG: Send 2 random cards from your Deck to the Graveyard. Select 1 Spell Card in your opponent's Graveyard and add it to your hand.
Correct Text: Send 2 random cards from your Deck to the Graveyard. Select 1 Spell Card in your opponent's Graveyard, and add it to your hand until the end of the turn.

http://yugioh.wikia.com/wiki/Spy_Hero

GX02

Forced March

DMG: Halve the ATK of all face-up "Toy Soldier" monsters on your field. During this turn "Toy Soldier" monsters can attack your opponent directly.
Wikia: Halve the ATK of all monsters you currently control. All monsters affected by this card can attack your opponent directly this turn.

http://yugioh.wikia.com/wiki/Forced_March

Fife and Drum Corps

DMG: Increase the ATK of "Toy Soldier" monsters you control x 2 until the End Phase.
Correct Text: Double the ATK of all monsters you control with 1000 or less ATK until the End Phase.

Note: Wikia listed it as a Quick-Play, which is false. The monsters didn't actually enter the battle phase, they merely marched towards Crowler because it's the visual representation of Forced March's effect.

http://yugioh.wikia.com/wiki/Fife_and_Drum_Corps

Front Change

DMG: Select and activate 1 of the following effects:
• Tribute 1 "Assault Cannon Beetle" to Special Summon 1 "Combat Scissors Beetle" from your Fusion Deck.
• Tribute 1 "Combat Scissors Beetle" to Special Summon 1 "Assault Cannon Beetle" from your Fusion Deck, Ignoring the Summoning Conditions.

Wikia Japanese (Google Translated): To invoke the effect by selecting one of the following two effects . This effect is performed regardless of the summon condition of the card . In addition , turn the " Assault Cannon Beetle " was special summoned , not be able to activate this card .
● replace the " Assault Cannon Beetle " one body and extra deck " Combat scissor Beetle " one body on your side of the field .
● replace the " Assault Cannon Beetle " one body of " Combat scissor Beetle " one body with the fusion deck on your side of the field .

Cleaned Up Text (my apologies for this horrid writing): You cannot activate this card if you Special Summoned "Assault Combat Beetle" this turn. Select and activate 1 of the following effects:
● Return 1 face-up "Assault Cannon Beetle" you control to the Extra Deck; Special Summon 1 "Combat Scissors Beetle" from your Extra Deck.
● Return 1 face-up "Combat Scissors Beetle" you control to the Extra Deck; Special Summon 1 "Assault Scissors Beetle" from your Extra Deck, ignoring summoning conditions.

http://yugioh.wikia.com/wiki/Front_Change

Infernal Gauntlet

DMG: Tribute 1 or more monsters you control. During this turns Battle Phase, the equipped monster can attack once again for each monster tributed by this cards effect. The equipped monster cannot attack your opponent directly with this effect.
Wikia Japanese (Google Translated): Equipped monster can be increased once a separate attack right from the sacrifices to dedicate it in the usual attack the monster on your side of the field . If you want to attack by this effect , you can not direct attack to the opponent

Note: Chazz was able to tribute the lamb Tokens during his BP. So the effect goes as follow:

Cleaned Up Text: During your Battle Phase, you can Tribute 1 monster, except the equipped monster, to have the equipped monster gain an additional attack in addition to its normal attack. During the turn you activate this effect, The equipped monster cannot attack your opponent directly.

http://yugioh.wikia.com/wiki/Infernal_Gauntlet

Intervention of Fate

DMG: When your opponent Normal Summons a monster, you can discard this card to activate 1 Spell Card from your hand.
Correct Text: When your opponent Normal Summons a monster, you can send this card from your hand to the Graveyard to activate 1 Normal Spell Card from your hand.

http://yugioh.wikia.com/wiki/Intervention_of_Fate

Rampage Condenser

DMG: Each time an opponent's Machine-Type monster attacks while you control a face-up Thunder-Type monster, inflict 500 damage to your opponent.
Wikia: Activate only if you control a face-up Thunder-Type monster. Each time an opponent's Machine-Type monster attacks, inflict 500 damage to your opponent.

Minor Correction

http://yugioh.wikia.com/wiki/Rampage_Condenser

Scrap Fusion

DMG: Select Fusion Material monsters in your opponent's Graveyard required for a Fusion Summon, and remove them from play. Special Summon the Fusion Monster from your opponent's Extra Deck to your side of the field. (This Special Summon is treated as a Fusion Summon.)
Correct Text: Remove from play, from your opponent's Graveyard, Fusion Material Monsters listed on a Fusion Monster Card in either player's Fusion Deck, and Special Summon that monster to your side of the field.

http://yugioh.wikia.com/wiki/Scrap_Fusion

Super Guard

DMG: You can pay 500 Life Points during your Main Phase 1 to end your turn. If you do, monsters you control cannot be destroyed by battle, until the end of your opponent's next turn.
Correct Text: During each of your Standby Phases, pay 500 Life Points. While this card is face-up on the field, monsters you control cannot be destroyed by battle, and you must skip your Battle Phase.

http://yugioh.wikia.com/wiki/Super_Guard

Unfair Judge

DMG: Activate only in Main Phase 2, when no monsters have been destroyed during this turns Battle Phase. Pay 800 Life Points then select 1 monster on your side of the field. If the combined ATK of all monsters in Attack Position, and DEF of all monsters in Defense Position your opponent controls is greater than the ATK of the selected monster, it can attack all monsters on your opponent's side of the field once.
Wikia: Activate only at the end of a Battle Phase in which a face-up monster you control unsuccessfully attacks. Pay 800 Life Points. Select 1 monster you control. If the total ATK of all face-up Attack Position monsters your opponent controls and the total DEF of all face-up Defense Position monsters your opponent controls are both greater than the selected monster's ATK, you may conduct a second Battle Phase this turn. During that Battle Phase, the selected monster can attack all monsters your opponent controls once each (only the selected monster can attack).

Cleaned Text: Activate only in Main Phase 2, when no monsters have been destroyed during this turn's Battle Phase. Pay 800 Life Points. Select 1 monster you control. If the total ATK of all face-up Attack Position monsters your opponent controls and the total DEF of all face-up Defense Position monsters your opponent controls are both greater than the selected monster's ATK, you may conduct a second Battle Phase this turn. During that Battle Phase, the selected monster can attack all monsters your opponent controls once each (only the selected monster can attack).

Note: This is to clear up that this card creates a second battle phase. Under the DMG text, it looks as if it could attack outside the BP.

http://yugioh.wikia.com/wiki/Unfair_Judge

Vision

DMG: Reveal the top card of your Deck. Then, shuffle that card back into your deck face-up. When you draw that card, inflict 1000 damage to your opponent.
Correct Text: Draw 1 card and reveal it. Then, shuffle it into your Deck. Once during this Duel, if the selected card or a card with the same name is played, inflict 1000 damage to your opponent.
Cleaned Up Text (I think): Draw 1 card and reveal it. Then, shuffle it into your Deck. Once during this Duel, if the selected card or a card with the same name is summoned/activated, inflict 1000 damage to your opponent.

http://yugioh.wikia.com/wiki/Vision

GX03

Copy Doll

DMG: Special Summon 1 "Copy Token" (Warrior-Type/EARTH/Level 1/ATK 0/DEF 0). This Token cannot be Tributed for a Tribute Summon (or Set). When an opponent's monster attacks the controller of the "Copy Token" directly, you can Tribute 1 "Copy Token" to negate the attack.
Correct Text: Special Summon 1 "Copy Token" (Warrior-Type/EARTH/Level 1/ATK 0/DEF 0). This Token cannot be Tributed for a Tribute Summon. When an opponent's monster attacks the controller of the "Copy Token" directly, you can Tribute the Token to reduce the Battle Damage you would take from that attack to 0.

http://yugioh.wikia.com/wiki/Copy_Doll

Dark Auction

DMG: Select 1 monster in your Spell & Trap Card Zone with a Prey Counter and return it to its owner's hand. Then, inflict damage to your opponent equal to that monster's ATK.

Note: The way it's written would make Hunting Net impossible to activate. Here's how it should be worded.

My Text: Select 1 monster in your Spell & Trap Card Zone with a Prey Counter. Inflict damage to your opponent equal to that monster's ATK, then return it to its owner's hand.

http://yugioh.wikia.com/wiki/Dark_Auction

Nightmare Shuffle

DMG: As long as this card remains face-up on the field you cannot check the contents of your Graveyard, except by a card effect. Select 1 card at random in your Graveyard and set it in one of your empty Spell & Trap Card Zones. During your next Standby Phase, switch that card with another random card in your Graveyard. When you activate the card set by this effect, send this card to the Graveyard. If the card selected is not a Spell or Trap Card, send all cards in your hand and on your side of the field to the Graveyard.
Wikia: As long as this card is face-up on the field, you cannot check cards in the Graveyard. Select 1 random card in your Graveyard, and Set it in your Spell & Trap Card Zone. During your Standby Phase, swap the Set card with a random card in your Graveyard. The selected card Set by this card's effect cannot be activated unless you send this card to the Graveyard, during either player's turn. If the card's activation timing is incorrect, negate the effect, and send all cards in your hand and on your side of the field to the Graveyard.

http://yugioh.wikia.com/wiki/Nightmare_Shuffle

Power Load

DMG: Equip only to a Machine-Type monster. Increase the ATK of the equipped monster by 400 for each Machine-Type monster on your side of the field. Only the equipped monster can attack during the Battle Phase.
Correct Text: Equip only to a Machine-Type monster. It gains ATK equal to the number of times every other Machine-Type monster you control can attack x 400. All monsters you control cannot attack, except the equipped monster.

Note: This was due to Zane having Chimeratech Overdragon.

http://yugioh.wikia.com/wiki/Power_Load

Scab Blast

DMG: Inflict damage to your opponent for each Scab Counter on the field x 200 points. If this card is in your Graveyard, during your Draw Phase you can add this card to your hand instead of conducting your normal draw.

This card is currently unplayable because Scab Scar Knight's Tag Force effect didn't include Scab Counters. So I would suggest a redo of the card, ala Crest Burn.

My Text: Inflict damage to your opponent for each monster owned by your opponent on your side of the field x 200 points. If this card is in your Graveyard, during your Draw Phase you can add this card to your hand instead of conducting your normal draw.

http://yugioh.wikia.com/wiki/Scab_Blast

GX04

Psychic Wave

DMG: Activate only when "Jinzo Returner" is face-up on your side of the field in Attack Position. Send 1 "Jinzo" from your hand or Deck to the Graveyard. Inflict 600 damage to your opponent.
Correct Text: Activate only by sending 1 "Jinzo" from your hand or Deck to the Graveyard while a face-up Attack Position "Jinzo - Returner" is on the field. Inflict damage to your opponent equal to the ATK of a face-up "Jinzo - Returner" you control.

Note: Equip Jinzo - Returner with a bunch of equips and power boosts to turn this card into one massive burn spell. rofl.

That is all for spells. Now for Traps. This oughta be interesting.
Last edited by Angryjon on Sat Sep 03, 2016 9:23 pm, edited 2 times in total.

Satellite Trash
Satellite Trash
Posts: 84
Joined: Mon Apr 05, 2010 8:54 pm

BYOND:
Angryjon
PostPosted: Tue Aug 30, 2016 9:01 pm
Oh yeah! Machine Angel Ritual has an anime duplicate on GX02. It needs to be deleted.

Satellite Trash
Satellite Trash
Posts: 84
Joined: Mon Apr 05, 2010 8:54 pm

BYOND:
Angryjon
PostPosted: Sun Sep 04, 2016 11:19 pm
Update

Planet Alignment

DMG: Normal Spell
Correct: Quick-Play Spell

http://yugioh.wikia.com/wiki/Planet_Alignment

Satellite Trash
Satellite Trash
Posts: 84
Joined: Mon Apr 05, 2010 8:54 pm

BYOND:
Angryjon
PostPosted: Mon Sep 05, 2016 7:42 pm
another update

Claret Note

DMG: Add up the total number of Levels of each monster your opponent controls. Special Summon 1 "Plasma Token" (Warrior-Type/DARK/Level 1/ATK 0/DEF 0) for every 4 Levels determined by this effect.
Correct: Activate by selecting a face-up monster your opponent controls. For every 4 Levels of the selected monster, you can Special Summon 1 "Plasma Token" (Warrior-Type/DARK/Level 1/ATK 0/DEF 0).

http://yugioh.wikia.com/wiki/Claret_Note

Satellite Trash
Satellite Trash
Posts: 84
Joined: Mon Apr 05, 2010 8:54 pm

BYOND:
Angryjon
PostPosted: Thu Sep 08, 2016 9:11 pm
Wonder Cloud

DMG: Remove from play all cards you control and all cards in your hand. Draw 1 card for each card your opponent controls, then remove from play all cards in your Deck. During this turn, negate the effects of your opponent's Spell, Trap and Effect Monster Cards.

Wikia: Remove from play all cards you control and all cards in your hand (if any). Draw 1 card for each card your opponent controls, then remove from play all cards in your Deck. This turn, negate the effects of your Spell, Trap, and Effect Monsters that target removed from play cards.

Note: I added the errata because Amon was able to activate this without having any cards in his hand nor field.

http://yugioh.wikia.com/wiki/Wonder_Cloud

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