Article: Utility Points

Read Only
Rules for the game & forums, as well as some handy guides and articles.
User avatar
Domino Citizen
Domino Citizen
Posts: 127
Joined: Wed Mar 24, 2010 2:22 am

BYOND:
thesonicvision
Ace Card:
Time Wizard
PostPosted: Wed Apr 07, 2010 4:29 am
After all, someone with +5 UP can be in a losing situation, where as someone who is just +1 UP might be dominating (as you've just shown) The system's end "result" don't seem to clearly define what's going on in game to me.


^ 100% correct. let me give an example of where my system "fails" miserably:

suppose my hand includes 3 draw cards that are usually viewed as -1s in terms of card advantage. i have 3 dark world dealings.
i activate all 3 and achieve +3 UP.
however, i get crap.
after all, i'm -3 in hand advantage.

end game stats: +3 UP, -3 card adv.

however, what really failed? the UP system or my strategy? if you lose a game when you have a huge UP advantage...
it means your deck is bad! which is very, very useful information. it can be a good check of how one builds a deck.

take the l-sworn player for example. with a good build, if one manages to draw and successfully activate many desirable spells
(thereby gaining a big UP advantage) that player will most likely win. also, all the free wulf summons count as well. :)

if i may make a basketball analogy, UP and traditional card advantage are like two different stats during the game.

your team might be leading in rebounds, but losing in fastbreak points.
yet, given any game, either stat could be the more impactful factor.

whether you win/lose, you analyze both and see what information you can get out of it.
User avatar
Ace of Cards
Ace of Cards
Posts: 673
Joined: Sun Mar 21, 2010 11:44 pm

BYOND:
Dark_Essteim
Ace Card:
Excalibur
PostPosted: Thu Apr 08, 2010 9:38 pm
Wolfgang DelaSangre wrote:
dmcAxle wrote:
Wolfgang DelaSangre wrote:I've always said Card Advantage was a steaming load due to the complete inability of everyone I've talked to about it to illustrate the exact connection between winning and having more cards when every single one of them has pulled off a victory with fewer cards than their opponent.

But this? This is just....

.......

.......

I like this.

HA! You thought I was gonna say it was shit, didn't you? Yeah, no. This not only makes more sense than Card Advantage, but by its very nature is linked to winning. I'm honestly still a little skeptical due to its similarity to card advantage, but I'll give it a chance.


I win all the time by keeping my card count higher than theirs at all time. The only times I can think it wouldn't effect the duel is a lightsworn who 1/20 gets a JD with 0 cards in hand, 1 in grave...or a LS draws a Krystia when they have valhalla on the field (has happened to me) or have 4 fairies (has happened to me too).


You know why I've rejected Card Advantage all these years? Gaping holes like what you just listed.


http://go-ygo.com/yu-gi-oh-deck-building-conversion/

see this
User avatar
Domino Citizen
Domino Citizen
Posts: 127
Joined: Wed Mar 24, 2010 2:22 am

BYOND:
thesonicvision
Ace Card:
Time Wizard
PostPosted: Thu Apr 22, 2010 7:53 pm
nice article.
User avatar
Game Admin
Game Admin
Posts: 8089
Joined: Sun Mar 21, 2010 7:34 pm
Location: I Have To Return Some Video Tapes
BYOND:
Eiza Redux
Ace Card:
Devoted Love
Guild:
THEM
PostPosted: Fri Apr 23, 2010 3:51 am
How fitting that no one will read the article on "how to be smart". :(
User avatar
Former Moderator
Former Moderator
Posts: 3067
Joined: Sun Mar 21, 2010 5:59 pm
Location: :noitacoL
BYOND:
RaptureDragon
Ace Card:
Colossal Fighter
Guild:
VCRI
PostPosted: Fri Apr 23, 2010 6:32 pm
'Tis a curse, dear Eiza boy.
If more players read this, we'd have less players blowing a six-card hand to run into a Threatening Roar/Book of Moon/Mirror/etc. and more learning to conserve their damn resources and save their outs, which, imo is the most important thing about Ygoz.
User avatar
Satellite Trash
Satellite Trash
Posts: 9
Joined: Sat Jun 26, 2010 3:37 pm
Location: Somewhere!
BYOND:
Osamahatem
PostPosted: Mon Jun 28, 2010 8:07 pm
Very nice system but i think i like tristam's more. Anyway, nice article.

Satellite Trash
Satellite Trash
Posts: 63
Joined: Wed Mar 24, 2010 1:34 am

BYOND:
Ledger101
Ace Card:
Treeborn Frog
PostPosted: Mon Jul 26, 2010 9:05 pm
Approved.

Satellite Trash
Satellite Trash
Posts: 98
Joined: Thu Mar 25, 2010 11:52 pm

BYOND:
Raynn
Ace Card:
Dark Simorgh
PostPosted: Wed Jul 28, 2010 11:58 pm
If this was made, Counter Fairies would be back stronger than ever. xD

Former Moderator
Former Moderator
Posts: 3707
Joined: Mon Mar 22, 2010 11:26 am
Location: In a place where no one wants to be. In my own head.
BYOND:
jrmsweitzer712
Ace Card:
Mr. Mime
PostPosted: Sat Aug 28, 2010 4:00 am
What? This is simply a theory he is proposing as a way to think out and plan out your moves. How does a thinking strategy make a deck back stronger than ever? All he is proposing is a theory.
Previous

Return to Rules, Guides & Articles

Who is online

Users browsing this forum: No registered users and 1 guest

cron